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  #1  
Old August 31st, 2005, 10:49 PM
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Text MMORPG's

Do you play any text MMORPG's? If so, which?

I've got an idea for one of mine, and I wanted to see if anyone liked my idea, or even if it's already taken by someone else.

My idea is that you have a character that gains power and money (like most RPG's). The new idea is that it would be based on video games like Final Fantasy, or even like Pokemon or whatever. You would gain experience points for positive things here and there, and at a set amount of experience points, your character would increase a level. At each level, your paycheck increases and your character's troops would become more powerful. It's hard to explain without saying everything, but I think you're starting to get the idea...

Does the idea sound interesting at all?

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  #2  
Old September 1st, 2005, 02:00 AM
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It doesn't sound too revolutionary. You do stuff, you get points, you level up, you become better off that lower levelled people around you. Sounds just like any other game

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Old September 1st, 2005, 05:37 AM
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Quote:
Originally Posted by Black&White
It doesn't sound too revolutionary. You do stuff, you get points, you level up, you become better off that lower levelled people around you. Sounds just like any other game
not really - read this again:
Quote:
Originally Posted by BBD
The new idea is that it would be based on video games like Final Fantasy, or even like Pokemon or whatever
sounds unique and nice, but what exactly does it mean? the characters and monsters will be taken from existing video games? this can cause copyright problems you know... anyways text based games are still cool in my opinion. you have anything already, or just geneal idea?

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  #4  
Old September 1st, 2005, 05:59 AM
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I have spent a lot of time this summer thinking about text-based RPG's. I have come to the conclusion that its impossible to come up with a unique idea.

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  #5  
Old September 1st, 2005, 07:29 AM
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Quote:
Originally Posted by Black&White
I have spent a lot of time this summer thinking about text-based RPG's. I have come to the conclusion that its impossible to come up with a unique idea.
one thing that make us as humans unique and special is our imagination... so there would always be unique ideas.

as for this particular case you may be right - because the problem is with the concept of RPG itself: you take the role of some character and under this role you do things, kill evil monsters and gain power. not much to add here. however the little details like character type, special abilities, monsters, kinds of items, type of world etc are not limited, and this is where unique ideas can come into action.

if I were to build text-based RPG, I would choose .NET for that - downloadable client executable, which connect with the server using standard web services. building basic shell would probably take me only couple of hours of work (client connecting with remote server via web service) so if you choose .NET as well just let me know and I can find the time - it would also help you learn the .NET concepts which is good investment for the future.....

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Old September 3rd, 2005, 11:57 AM
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very similar ideas

FF8 had "paychecks" I didn't like that too good. I like killing and earning money =D. And what you mean troops? How many players do you control?
On a side note, what'd really be cool is a constantly evolving world. Monsters get tougher anc slowly change/add/remove immunities and weaknesses. Players gain small amounts of exp while not active (something like 5% every hour or two) to stand a chance against the evolving world. Of course the monsters evolve at a rate faster than that.

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  #7  
Old September 3rd, 2005, 02:00 PM
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I won't be using any of their characters, but it will be of the same type of concept. As for gecko's idea, that sounds excellent, I will keep that in mind...It would be kind of cool to not only attack other human players and be attacked by them, but have random non-human player encounters...now that's interesting.

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  #8  
Old September 3rd, 2005, 02:03 PM
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As for my troops idea, you will have an army, and at each level up, you can choose different ways to train your army, etc...Certain things will decide how powerful your army is: size, training, equipment, etc.

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  #9  
Old September 4th, 2005, 01:48 AM
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Quote:
Originally Posted by gecko36
FF8 had "paychecks" I didn't like that too good. I like killing and earning money =D. And what you mean troops? How many players do you control?
On a side note, what'd really be cool is a constantly evolving world. Monsters get tougher anc slowly change/add/remove immunities and weaknesses. Players gain small amounts of exp while not active (something like 5% every hour or two) to stand a chance against the evolving world. Of course the monsters evolve at a rate faster than that.
sounds like you're the type to like MU Online - pure killing game with no quests, thinking or story...

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  #10  
Old September 4th, 2005, 02:12 AM
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you need strategy, lots of tactical thinking and more strategy!

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  #11  
Old September 4th, 2005, 02:41 AM
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Quote:
Originally Posted by Black&White
you need strategy, lots of tactical thinking and more strategy!
What about strategy?

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Old September 5th, 2005, 10:11 AM
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