
July 22nd, 2008, 09:00 AM
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Utility Bot
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Join Date: Feb 2004
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Entity Creation and Messaging in a VB.NET Text-Based Game
The player can't be alone in the world. Obviously, he's going to have to have some non-human company. Let's put some non-human characters into the game. In this ninth and final part of our series teaching VB.NET through the creation of a text-based game, we're also going to create a messaging system.
Read the full article here: Entity Creation and Messaging in a VB.NET Text-Based Game
For more discussion go here: Blog Article Discussion
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