
August 23rd, 2004, 08:00 AM
|
|
Utility Bot
|
|
Join Date: Feb 2004
Posts: 877
Time spent in forums: < 1 sec
Reputation Power: 0
|
|
|
Game Development of .Nettrix: GDI+ and Collision Detection
This chapter introduces the basic concepts of GDI+, the extended library for native graphic operations on Windows systems, and discuss one of the most important aspects of game development: collision detection algorithms. (From the book Beginning Game Programming in C# by David Weller, et al., Apress, 2004, ISBN: 1590593197.)
Read the full article here: Game Development of .Nettrix: GDI+ and Collision Detection
For more discussion go here: Blog Article Discussion
|