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#1
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Targeting
Hello, i am looking for someone to help me with vb6 programming.
Ok - lets start. I play a game ( any game ( MMO ) ) and i think how could i make a program that would interlink with the game and target someone or something. For example i want to target a monster so i can use a spell to attack. My question is how do i tell my vb6 application to find this target and click on it. The target has a name " Monster 1 " for example, i want it to search the screen for the name " Monster 1 " and when found click on it. Or send the key TAB to the game ( as tab is also a targeting function ) Please post any help or information regarding this topic. Thank you. |
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#2
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I fear that you will find such task impossible, for the simple fact
each game has totally different interface. there is no "cross gaming" protocol or interface. you can use SendKeys to imitate key press, however it would only work for that specific game: what about other games? |
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#3
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Well if there is no way of doing it how do "Bots" achieve their goal, for example a bot that will automatically click on the name of whatever you told it to?
Thank you for your help, and please continue to help me. |
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#4
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How about API functions. I can read the health of my character, this is a value stored in memory, constantly changing and updating. Therefore isnt it agreeable to say that the " Monster 1 " name is a string stored in memory, thus somehow being able to use that memory in conjunction with a command resulting in my intended goal.
Thanks for the post even though it doesnt really answer or guide me on the path i was looking for but throws me into more questions. All help is appreciated, Thanks once again. |
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#5
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bot is for one game, and one game only. it will fail for any other game.
as far as I know, bots just send fake information to the Server: they send the server the same data that would have been sent if the user would have really clicked something. maybe some games have their own API but I doubt it's public, and even so it won't be shared - each game and its own set of methods. regarding reading from the memory, I'm not sure you can read the memory of different process - you'll most likely get permission denied errors. |
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#6
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So how would i go about making a bot that sends this " fake information ? " are there any tutorials ( i would like to make a program that sends this information to the game ) no use a program to do it for me such as a macro.
I dont know if your familiar with a bot that is well known ( wowglider ) i dont play wow but i know of the bot because its everywhere this program finds mobs attacks it and if you die finds its way back to the spawn where you were. Im only interested in searching for the monster and sending an action thank you once again. |
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#7
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all you have to do is use packet sniffer and find what exactly the game
send to the server. there are free softwares that can do that, you should have no problem finding one that is good enough for your needs. having exact information, Connect with the same IP sending the same information as the game - I believe that using the common WinSock functionality of VB6 will suffice. p.s. I really really hope you're not doing all this in order to cheat in the games, e.g. One Hit Kill..... hackers of that kind ruined one of my favorite games. ![]() |
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#8
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My intentions are to understand how they work by being able to create them. I find it interesting and i would like to know how they work because ive been stumped. Yes i admit hackers suck, but that still doesnt mean i should give up knowledge just for them. Anything i do or make says local. Can you link me to any tutorials?
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#9
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Quote:
I doubt you'll find bot making tutorial, at least not of the kind you mean and want.. |
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